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  New site is up!  
by: | 13.12 2005, at 16:15:01 Uhr
 
German Front Mod Reloaded


Under www.germanfrontmod.de you can now reach the GFM2 Project page.

The english page is under construction - please be patient until the relaunch! Thanks in advance!
 
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  Actual pictures from Call of duty 2  
by: | 02.12 2005, at 15:35:00 Uhr
 
In the last time we have been busy on working for the Call of Duty 2 Multiplayer.

Even if IW have no released a "sdk" or gave us something like support we were able to make much progress.

The weapons are now in the realistic GFM stile and we already imported our Class System into Call of Duty 2.


Hier klicken für Grossansicht Hier klicken für Grossansicht


The medic and officers are back in action.

Hier klicken für Grossansicht Hier klicken für Grossansicht

And the officer can call Artillery.

Hier klicken für Grossansicht Hier klicken für Grossansicht

And the target area can get marked by a flare or a special icon with server settings.

Hier klicken für Grossansicht


The Rank System that we all liked in UO is back too.

Hier klicken für Grossansicht


And as a special delicacy we have the worlds first custom Playerskin for Call of Duty 2!
To give variety we added a Waffen SS Skin to some Call of Duty 2 Maps.

Hier klicken für Grossansicht Hier klicken für Grossansicht


Hier klicken für Grossansicht Hier klicken für GrossansichtHier klicken für Grossansicht


Special thanks gos to GER-Iceman who helped us with the iwi files.


Lets hope that IW will release their "sdk" soon and we can start working on the Maps.

And soon we will lunch our new homepage with more information to the SinglePlayer mode.

I also want to add that we are still searching for new members.
 
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  German Front Mod Multiplayer 2.0 released!  
by: | 06.11 2005, at 23:37:00 Uhr
 


Finally the Day has come we finished our work for Call of Duty United Offensive.
We release this early version of the content patch because we know that the Community don't want to wait longer and war are already working on the GFM².

We added more and more maps, weapons, vehicles and nations to the content patch and finally it grown up to a full version.

But because of all this new features we reached the Maximum of the old Q3 Engine and had a lot of problems that accrued with the overcharged Engine.

Even if we had to delete some features we build a running version of the German Front Mod Multiplayer v2.0 and want to wish you much fun with
  • Many new maps including big tank battle maps like The Hill or Authie. Running in BAS Mode too.
  • Many new vehicles like the Tiger 1, the M36, the Hetzer or the Jagdpanther
  • New weapons like the Grease Gun and the Knife
  • New nations like the British and Russians
  • Optimized medic Class
  • Optional German Rang symbols as Head Icons for German Forces.

    and much more.

    Now we concentrate on the 2nd part of the German Front Mod. This time for Call of Duty 2 and with a German Singleplayer campaign. But we wont forget the MP part and can use many files from the GFM for COD:UO.
    I just want to remember you that we still searching for new members for our GFM² Project.
    Please contact us (gamalucker@lycos.de) if you are a mapper, (SP) scripter, modeller or skinner and want to help us making a never seen before German SP campaign and a successor of one of the most popularest Mods for COD:UO.


    And here are the mirrors .

    Fullversion 2.0 Installer(376mb):
    maw-game.de
    umke-cod.de
    cod-infobase.de(registration needed)
    filefront.com
    ccsclan.de
    jeuxdeguerre.com
    extreme-players.de
    (If you have a mirror too you can send the link to gamalucker@lycos.de)

    Fullversion 2.0 zip for Linux and Mac(376mb):
    cod-infobase.de
    ccsclan.de


    ***Please delete any old versions of the GFM before installing v2.0***
    Server Admins may have a look at this map check list from the Betatest by [CyG] Bastard.
    Vergrößern!

  •  
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      German Front Mod needs You!  
    by: | 04.11 2005, at 11:26:31 Uhr
     
    After the Greate Success we will continue our work on the German Front Mod for COD2.
    And this time we want to concentrate of the main idea of the German Front Mod and want to create a short 3 missions SP Campaign.
    We decided to make only 3 missions because we know that you don't want to wait years until we can make our first release. Well maybe we will continue the campaign later.

    But this dos not mean that we wont work on the MP. We can use many of our old files from the COD:UO GFM and will port them to COD2.

    But in the last month and years our Mod team got smaller and smaller. Now we need some fresh blood for our COD2 project.

    Please contact me(gamalucker@lycos.de) if you are a mapper, (SP) scripter, modeler or skinner and want to help us making a never seen before German SP campaign and a successor of one of the most popularest Mods for COD:UO.

    The story and planning is already finished and we can start as soon as the editor tools are released.

    You will find more informations about our new SP campain when the GFM2 homepage is lunched.


    *note* We have not canceled the GFM Content Patch.
    Many Fans wished to see who the betatest is going on.
    Here is a Map list from [CyG] Bastard that shows our progress on the Mod.

    Vergrößern!

     
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      Pictures of the Betatest!  
    by: | 14.10 2005, at 15:31:00 Uhr
     
    We are testing the German Front Mod v2.0 Beta every day and have terminated a lot of Bugs.
    At the moment we are adding the last two Maps.

    To make you the waiting time easyer I made some pictures of the Betatest yesterday.
    They are from the new Tankbattle Map Auithie.
    Have fun.


    Hier klicken für Grossansicht Hier klicken für Grossansicht Hier klicken für Grossansicht


    Hier klicken für Grossansicht Hier klicken für Grossansicht Hier klicken für Grossansicht



    See the other pictures under more Informations!

     
    Click to view the complete news! more Informations

     
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      German Front Mod - Betatest Anmeldungen  
    by: | 08.10 2005, at 16:05:00 Uhr
     

    Today the application time ends and have chosen the Clans who can test with us.
    We are really happy that we got so many applications from all over the world.
    The chosen Clans will get am e-mail today.

    Unfortunately we could only take a few of the Clans who wanted to test with us.
    We have now more than 100 testers.

    But the Clans who havent been chosen dont have to be sad. We will release as soon as the betatest ends.

    I am looking forward to a great test and a lot of fun.

    And i want to thank our sponsors. They give us teamspeckserver, gameserver and webspace.

    Our sponsors are:

    - CodInfobase.de from the ESGN Network,
    - seniOrenstift |sOs| Clan
    - Justgamerst

    Thanks again for all your help!
     
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      German Front Mod - 2.0 Fullversion Betatest!  
    by: | 06.10 2005, at 14:34:00 Uhr
     


    Its long time ago we have posted our last News. But now looking forward to COD2 we have worked hard on finishing the Contentpatch.

    After 3 weeks of Linux Server crashes we finally solved the problem. And now i am proud to say that version 2.0 is nearly finished.




    Now we need you for the final Betatest!


    You are part of a Clan? You like to play the German Front Mod? You want to play the content Patch before its release?

    Than apply for the final Betatest now! Send an e-mail at gamalucker @ lycos.de with "GFM Betatest" as subject.

    But don't forget to write the number of clanmates who want to test and if you have a server that can run the GFM.

    After we have chosen the Clans who can test with us they will get access to the Beta Forum and files.

    But we have one golden rule for the Betatest:

    You are not allowed to give any links, media or information's of the Betatest to people who are not part of the beta program.


    If one member of your Clan offend against this rule the whole Clan will be kicked out of the Betatest.
     
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      Contentpatch Update #2!  
    by: | 19.08 2005, at 14:55:00 Uhr
     
    As we promised, today there´s a new huge newsupdate about our Contentpatch, which is conzentrating at vehicels.
    On the german side, there´s the legendary Tiger-I and the Jagdpanther.And the Hetzer, which some of our older fans will surely know, is now back in action.

    On the allied Side is only one new tank this time.
    The KV1, made by our partner, After Hourz.
    But the KV1 is not the only Allied Update we also added a complete nation: the Brits have taken their Tommy helmets and are ready for action!

    As requested by many fans the germans now have the Nebelhandgranate 39 (German Smoke-Grenade).

    But the really great final is the biggest Model in the CallofDuty-History: the 41,2 m long an 218 t heavy Eisenbahngeschütz K5 "Leopold".
    Well it won´t be firing its 280mm bullets but it will be a nice S&D-Object.

    On the next update, we will show you our great TankBattleMaps.

    So long, enjoy the new screenshots ("more informations") and feel free to post your comments!
     
    Click to view the complete news! more Informations

     
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      Contentpatch Newsupdate!  
    by: | 22.07 2005, at 12:08:00 Uhr
     
    The German Front Mod team has some really great news for you today.

    After a somewhat lengthy break in updates, we've come up with 36 hot new screenshots. Today, we're concentrating totally on map screenshots. The upcoming content patch will have plenty of the maps in the first release.

    But first, we'd like to make it known that the first phase of beta tests with the sOs-Clan (www.seniOren-stift.de) have begun today. They're testing the newest versions of content patches. On another note, we've been lucky to get a Windows server from sOs and a Linux server from the ESGN Network for our own tests, so our content patch should be completely bug-free.

    Some of the changes to the content patch are binoculars for snipers (suggested by one of our testers) and armbands to go with the white helmets for medics, which the community requested. We also have our own German rank system all built-in, which means the Allies and Axis have different rank insignias now. Many of our players asked for new nations, so we took them up on this and added the Russians. The Russians, like the Germans and Americans, will then get new winter skins, so they can stay under cover on winter maps, too. Likewise, the content patch will have the long-awaited M3A1 Grease Gun, which was not completed for the first release and needed to be left alone for a while. You can find screenshots of the Grease Gun below; furthermore, more exclusive shots can be found on CoD-Infobase in an exclusive interview with renders of the Tiger tanks.

    --> cod-infobase.de-Interview

    We're planning to release the content patch in a full version pack so that you can reinstall it all from one file again. Please click on "more Informations" to see the Pictures!

    (Update: Changed "M1A1" to "M3A1" )
     
    Click to view the complete news! more Informations

     
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      Server patch released!  
    by: | 22.06 2005, at 20:58:00 Uhr
     
    The German Front Mod team has released a new patch today. It is server site only so it's just for server admins who should update their servers with it! It will make the servers much more stable! No crashes anymore!

    This patch is not for normal mod players (not a client file)!

    Changelist:
    - ADDED Function to disable Healthavatar (scr_show_avatar)
    - FIXED 127 Boneerror with serverkick
    - FIXED Errors in the medicsystem (thx @ Zeke)
    - FIXED further appearing Errors during the game
    - TIP:To set the Tankammo pls use scr_tank_ammo!!e.g: scr_tank_ammo 12 the number must be greater than 9 and smaller than 33

    Notes:
    - Please restart your server after you have uploaded the included files into your gfm-directory in order to run the patch
    - Please put a V. 1.01 mark into the server name so everybody knows that you have installed the patch
    - We advice you to have a look into the included config-files. Some servers had errors being caused by wrong config-files. Please update your configs if necessary to be sure that the errors are gone

    Mirrors Windows Version:
    Download: sOs-Clan
    Download: CoD-Infobase.de
    Download: Spieleplanet
    Download: eVampires (German)

    Mirrors Linux Version:
    Download: CoD-Infobase.de
    Download: Spieleplanet
    Download: eVampires(German)

    Mirrors pk3 Version:
    Download: CoD-UO.net

    Also, we are searching for new mappers who can finish some of our maps! If you are interested, please send us an e-mail and include example work and/or pictures of it in themail, otherwise we will delete the mail immediately. Please contact our mapper Gamalucker for this!

    A last thing to mention: There were dozens of mails asking for help with the installation reporting errors like too many weapons etc that appeared when trying to play the mod. It were so many, that we couldn't answer all. The answer to your questions is very simple:
    You have installed the mod wrong. Please select as the installation directory the Call of Duty folder!

    If you want to mirror to our files do not hesistate to do it. And if you want us to link to your mirrors send us a notification e-mail to Gamalucker including links to your mirrors.
     
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